The fictionally televised shooter from Sony Online Entertainment, Bullet Run, has you killing enemies with style for some high scores and mayhem. Does it offer unique gameplay to keep you playing? Or is it the same old hash of FPS mechanics we've been seeing for awhile now?
Bullet Run is a first person shooter with little deviation from the standard. The whole gimmick that separates it from the rest is the style points. Depending on the way you kill your opponents you're awarded 'heat' which unlocks your tiered weapons for special kills. The problem is, most of the time you're going to feel like you're playing a regular FPS with miniscule reasons to choose it from the pack.
Sony really wants you to put money in this game. The customization options for your character are severely limited leaving you to use in-game currency or “Station Cash” to purchase appearance options just to look decent enough. It doesn't stop there; appearance and weapon unlocks are extremely pricey with the in-game currency, forcing you to heavily grind your way to the next weapon modification. Color options for the appearance items also require rank ups which makes no sense. Its bad enough the stock options look horrible but now I have to rank up just to be matching? Seriously.
The game plays okay. What really changes it up is the tiered weapons given to you once you acquire enough 'heat'. They're pretty unique and make it a more interesting experience. There's nothing like injecting yourself with an undisclosed potentially illegal steroid that turns you into a flaming hulk ready to unleash the right cross of death. The problem is, these tiered weapons aren't something you've never seen before. Most of the time you'll be using your main weapon unless you're in a tactical situation or you want to mess around.
The maps bother me the most. There are literal chokepoints in TDM maps where if I or one of my teammates don't move out of the way everyone else on the team is forced to take a different route. This happens a lot on the small maps and causes a huge amount of frustration. Areas where you think you can go to or objects that you think you can jump on to are blocked off. Because of this most areas leave nothing to the imagination for when you want to get creative with your killing.
What you have left is a mediocre shooter that requires real life money to have a good time. Oh and two commentators babbling out “witty” lines every times you kill or get killed.